The key mechanics of Deneb center around choice, rather than randomness. A game of Deneb has, at most, two coin tosses for random elements. Everything else is down to player choice.
It’s a skirmish game, but uses a tile grid (with individual tiles that can have built-in rules for elevation and other terrain effects). All movement and measurement are grid-based.
It’s quick to play, with the smallest games taking 30-60 mins, and the largest taking 90-180 mins.
All core rules have been written, along with unit rules for 4 factions (plus an unaligned collection of models). These rules have been through a chunk of playtesting, with only some number-crunching and wording tweaks needed. Full art has been created for all of the factions and for many other game components to help bring the world of Deneb to life.
Updates in v0.99
- Cover rules revised and new examples added for clarity.
- Ray attack type removed (wasn't currently used, maybe be added back in future supplements)
Updates in v0.98
- Fairly significant changes to Ironshod and Komtur after latest play testing.
- Some updates to the cover rules to allow for more natural play.
- Spia perfect disguise adjusted to prevent unintended action denial.
- Aegis Mage unbreakable shield upgrade improved for balance.
- Some market place item price changes.
- Various minor rule wordings updated from play testing.
Core rules alpha v0.99
Worth noting this is a heavily compressed PDF from the print version, so images lose some sharpness and there are some minor visual artefacts (especially with the number 5 for some reason!).
Model Cards & Reference Sheets For Each Faction v0.98
Vassal Module v0.6
For those of you who are used to using Vassal to play tabletop games online, this official module will hopefully make playing Deneb quite a bit easier.
Quick Start Rules v0.5
Also for convenience of anyone wanting to learn, the quick start guide alpha version.
Quick Reference v0.3
This is a handy double-sided A4 reference sheet that covers the core things you need to know when playing.
Scenario Supplement v0.1
For those who want to go beyond the basic game, this supplement includes rules for 3-4 players as well as new scenarios, and guidelines for creating your own scenarios.
Here are templates to make standees for all of the units in the core book, so you can play the game without miniatures. Model proxies will work just as well.
Ordo Draco Standees
Please bear with us as the site continues to grow! In the mean-time, regular updates and discussion about the game can be found on our favourite gaming website BeastsOfWar